Montrose's battles are a source of fascination for me. Any one of them is small enough to represent on the table with the limited units I have. Today I looked them over : Tippermuir, Aberdeen, Fyvie, Inverlochy, Auldearn, Alford, Kilsyth and Philiphuagh.
What the hell- start at the beginning.
Tippermuir it is! I dug into my scenario books and allocated my units and refought the battle over a couple of hours- another solo effort in lockdown.
I had to incorporate some special rules in the scenario.
Under our rules, infantry charging cavalry lose their charge bonuses. Nor can Foote countercharge. In this battle the Highlanders and Irish were particularly aggressive- so they were allowed to. And when charging cavalry the Highlanders kept their secondary charge bonus ( ferocious charge).
Additionally, during the battle, Montrose's troops captured the Covenanter guns and turned them on their former owners. So for this scenario, if/when a gun fell it was available to be fired the following turn by its captors. As Montrose had no guns or Horse, these rules were designed to allow Montrose's troops to perform as they did historically!
One of the Irish Regiments of Foote. (Being used as Lt Gen Alexander McDonnell's Regt- but carrying Col. James MacDonnell's flag) |