The game was interesting as both sides were marching onto the field and had to jockey for position as each brigade had to shake out into line. Troops arrived on a predetermined plan - each commander had a good idea of the arrival of various brigades with some possible alteration. The battlefield had long lines of approaching troops!
Showing posts with label WSS Dutch. Show all posts
Showing posts with label WSS Dutch. Show all posts
Oudenarde July 11th 1708 -- or an attempt at it anyway
Well it was going to be a big one as the Brothers gathered. For a variety of reasons there were less of us than originally planned. Ralph was the French CinC , Vendome, and Tom and Phil were his subordinates.
Ross played Marlborough ( I think Ross liked being referred to as 'Milord' or 'His Grace') and Spyros and Chris were his subordinates. Solo WSS- Louis' Army holds the line
I put some of my WSS through their paces the other day, using the scenario 'Flank attack' . A Brigade of French Horse ( 4 Squadrons) a Brigade of Foot ( 4 Battalions) and a small Dragoon Brigade ( 2 Squadrons) were tasked with holding a small line of hills that controlled a major road. The Dutch were to drive the French from their position ..and they had the added advantage of a Foot Brigade of 3 Battalions of Foot that had moved into position on the exposed flank of the defending French.
The Army of Louis XIV vs the Grand Alliance
A game from a long while ago ( a year or two??) that was played one evening. I took the photos, wrote up the report and then forgot to post!
The Army of Louis XIV was ordered to hold a small hill line anchored on each flank and in the center on three villages: Oberglau, Mittelglau and Unterglau. The French were told that the villages were the key to victory. The Allies ( MiLord Duke of Marlborough) were ordered to defeat the French and Bavarian forces by ignoring the villages and capturing the hills between each village.
Reminiscent of the Battle of Blenheim, without the Nebel stream, this was quite a big fight with over 40 battalions on the table and nearly 50 squadrons.
On the left, the Bavarians with French Dragoons, held their own very effectively against the Prussians and Dutch.
The French center came under enormous pressure but held without buckling. On the allied left, the pressure was mounting, but time, rather than troops ran out after a long game. A French victory! Louis XIV would be proud!
Army of Louis XIV vs the Allies!
I hadn't had my early 18th Century stuff on the table for a while, so I opened up the cupboards and pulled figures off the shelves so that i had a solid French force with Dutch, Prussian and Imperial opponents.
Nick and Ross were the French and Phil, Richard and I were the Allies. The scenario was a little convoluted. Prince Eugene had given one of his subordinates the task of proceeding down a valley and take a small village at the far end. The subordinate mistakenly stopped and the first village where a brigade of Irish troops was installed and began to deploy his troops to besiege the village- the wrong village. Eugene arrives and orders the village to bypassed and get through the valley. The local French commander had managed to put a force of dragoons and second rate infantry together to block the advance- this was the starting point of the game.
BAROQUE- Dutch vs French
Richard was keen to show me how the Baroque rules work, so along with Ralph, two(!) Richards, Ross, Phil and myself we threw some of my Louis XIV figures onto the table without worrying about terrain etc. The rules have some similar features to Impetus ( same writers of course) but some of the classifications and some mechanisms are a little different.
I fielded two forces, a Dutch force from 1700 ( with TR Horse, and P&M Foot with Bayonet and Musket. The French ( war of the Grand Alliance forces) were TR Horse ( Chevaux Leger and 1 Unit of Gendarmerie) with P&M Foot with Pike and Musket. The French also had two units of Dragoons who are very expensive under the lists but are very manoeuvrable and have muskets.
I fielded two forces, a Dutch force from 1700 ( with TR Horse, and P&M Foot with Bayonet and Musket. The French ( war of the Grand Alliance forces) were TR Horse ( Chevaux Leger and 1 Unit of Gendarmerie) with P&M Foot with Pike and Musket. The French also had two units of Dragoons who are very expensive under the lists but are very manoeuvrable and have muskets.
Army of Louis XIV vs The Grand Alliance
Four brothers assembled to fight an early 18th Century clash that had nearly all of my Louis XIV and Marlborough's army on the table. Nearly 30 Battalions per side and over 30 squadrons on each side battled it out over the course of a long hot bloody day.
The game was loosely modelled on Ramilles, one of Marlborough's great victories. On the allied side the majority of the infantry were on the right and the cavalry were in the left, representing the deployment of the armies of the day. The terrain on the allied right was very hilly with a number of woods. On the extreme left a small town with the area in between a large open area of rolling fields.
| The Battlefield: in the foreground to the left, the Redcoats commanded by Chris, The Prussians arriving to support. And to the right the French regiments commanded by yours truly. |
The Army of Louis XIV vs The Grand Alliance: January 2013
Each year I try and get a very large game in with my Marlburians. At this point there are 52 Battalions of Infantry and 50 squadrons of cavalry....and still growing. I try to get as many on the table as I can depending on the number of players and the scenario. This time, in January of this year, I decided to base the scenario on the Battle of Dettingen in 1743. Now that was a later war- not my usual fare of Spanish Succession but it is a fascinating tactical situation. In my game the armies were switched and the names of the historical places changed and it was Marlborough' s army of the Grand Alliance that was attempting to trap the Army of Louis XIV.
Christmas 2012 Marlburian Grand Battle
The plan was to design a scenario with defence in depth rather than standard six foot wide table- so I based this on a scenario I had read about from the League of Augsburg boys in the UK that had been played a few years ago. Using my Marlburians there was to be 21 French and Bavarian Battalions and 20 squadrons of Horse defending a series of villages. They were commanded by Paul as the duc de Villeroi and he had Ralph as his senior commander on the right flank commanding the Bavarians and some French troops. In the centre were Phil and Brian and Paul held the left flank. The Allied objective was to cross the river to their front and storm the villages held by the enemy. The French were to attempt to stop them.
On the opposite side was the army of Milord the Duke of Marlborough (played by Nick) with a total of 26 battalions of foot and 28 Squadrons of Horse and Dragoons (English, Scots, Danes, Prussians, Hanoverians, Dutch and Austrians). Nick took the English contingent on the Allied left with Chris as his subordinate commanding some of the redcoats. In the centre Ross and Roger commanded the large Dutch contingent and on the right of the Allied line Lochlainn commanded the combined Danish, Hanoverian and Imperial troops. The Prussians were commanded by Liam and these had been sent on a wide flank march on the Franco-Bavarian right. They would appear at a crucial phase in the battle.
On the opposite side was the army of Milord the Duke of Marlborough (played by Nick) with a total of 26 battalions of foot and 28 Squadrons of Horse and Dragoons (English, Scots, Danes, Prussians, Hanoverians, Dutch and Austrians). Nick took the English contingent on the Allied left with Chris as his subordinate commanding some of the redcoats. In the centre Ross and Roger commanded the large Dutch contingent and on the right of the Allied line Lochlainn commanded the combined Danish, Hanoverian and Imperial troops. The Prussians were commanded by Liam and these had been sent on a wide flank march on the Franco-Bavarian right. They would appear at a crucial phase in the battle.
| French Center |
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