The 'objective markers' for my Vienna game are coming along nicely. I settled on four different objectives that will be across various points of the table. It's probably going to be a 12'x6' .
The Allies will each have a specific objective- and the Ottoman task is to stop them!
The four objectives:
1) The Vizier's tent (The Polish objective)
2) The Grand Battery (The Bavarian Objective)
3) The Foundry (The Imperial/Austrian Objective)
4) The Wagon Park. (The Saxon Objective)
Now this is fairly arbitrary but what it means is that each contingent can 'win' even if the allied relief force fails overall, that is, if the Turks stop them. The Vizier's tent will be the decider in the event that each side holds two objectives each.
Now I just have to paint up the last of the Saxon and Bavarian Dragoons.
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Objective 2: The Grand Battery |
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Objective 1: The Grand Vizier's Tent- The Turkenschanze! |
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The crews working hard |
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Rear view |
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The officers confer |
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Side View |
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Objective 3: The foundry |
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Objective 4- The Wagon Park |
These pieces all look fantastic, John! I think the grand battery is my favorite of the lot but the foundry looks very interesting.
ReplyDeleteThanks Jon. The Grand Battery will be facing in the wrong direction of course- towards Vienna and away from the relieving army. The foundry was done as an afterthought when I say the pieces on a website.
DeleteGreat idea for the game and perfect looking objective markers, superbly done John!
ReplyDeleteThanks Ray- rather than 'beat your opponent'....the objectives make for a better game I think.
DeleteThey are amazing vignettes, John. Superbly executed. Everything is so animated. Like Jonathan, I think the foundry is brilliant.
ReplyDeleteThanks Richard. I was very pleased with the way they turned out.
DeleteDoes not disappoint John. Wonderful work all of them
ReplyDeleteThanks Rich- I am hoping to get the game on soon.
DeleteWonderful looking objectives.
ReplyDeleteExcellent work on all four objective markers John and a great idea to have some lovely vignettes that actually have a purpose in your upcoming game!
ReplyDelete