The second was a sprawling French town with a small river and at one end with the approaches to the bridges being protected by British paras- the SS had to retake the bridges.(shades of Arnhem). Three para squads, a 6pdr two MGs and two PIATs took on double their number and four armoured vehicles.
The final table had an entrenched Japanese position being stormed by US Marines- similar to a previous game. Three Japanese squads with an MG's were against 5 Marines squads, two MGs, a flamethrower and a mortar.
|Game Two- Paul and Chris advance their SS into the town. |
In game two the SS cleared a path to the bridge but the paras took out the Pz IV that got onto the bridge.
In game three the Japanese were forced out due to Marine flamethrowers and the mortar which was lethal........but I have a feeling I may have got the mortar rules wrong...sorry Geoff!!!
|Paras and SS clash.Game two.|
|Game three- the Japanese defenders await the US Marines- that order should read 'Ambush'!|
|Ralph led with his chin...the Sherman advanced and was taken out by a panzerfaust.|
|After the loss of their Sherman the Britsh withdraw in game one.|
|German Hanomag and a supporting squad.-Game two|
|Red Berets face off against a German halftrack.- Game two|
|German MG takes up position- Game two|
|German Pz IV gets to the bridge, Game two|
|Game one from 'the air'- Richard's Germans move into the village after destroying Ralph's Sherman|
|US Marines(Phil) advance on the Japanese(Geoff) trenches in game three|
|Advancing SS. Game two|
|The Pz IV loses an encounter with PIAT|
|The Paras take out a halftrack.|